Tuesday, June 30, 2015

Rough Shot Roughs

Just hurdled a couple of the more difficult shots in roughs.

Click below for videos

Monday, June 22, 2015


Had a blast.

Talked to awesome people.

Got to see awesome friends from all over.

Spread the word on Heard.

Drank adult beverages.

Good times.

This Environment Looks AWESOME!

I have fantastic environment/concept artists.

I can never say that enough.

This is an environment from Diego Abad and I just wanted to show you what a fantastic job he did!

Wednesday, June 17, 2015

Ambient Sound

I'd like to take a moment to draw your attention to the sound design of the film. We don't get to post as much about the sound but as you can probably tell from the rest of the film, it's an important part of what we're doing.

One particular part is the ambient sound that plays under the film at all time shaping the tone of scenes. Our fantastic sound guru, Alan Barnes, has a great talent for stitching together sounds from all avenue of creation to paint a picturesque sound scape.


Tuesday, June 16, 2015



It's been about a year since I first uploaded an intro video into the banner for this site as a way of introducing you fine people to the project. A lot of fine work, has been accomplished in that time and the blog has evolved quite a bit so I decided the intro video needed a face lift and a lot less wooden acting by me.

I wanted this new video to fully showcase what is featured on the blog: the film! That being the case, this new video introduction shows a lot of what has been posted over the past year and features a good sampling of what can be found on this blog.

I hope you enjoy and get a sense of not only what is currently posted but all the cool stuff we will be posting in the future!

Rough Shot 75

Thought I'd share progress on one of the more challenging pieces of animation in the film where our hero miraculously lands a one-handed seated back hand-spring while holding a bass guitar, narrowly avoiding the giant's crushing foot.


Just another day working on Heard.

Unused Idea

So, thought it'd be interesting to show you one of the ideas I concepted out but just didn't work for the film.

This idea was particularly meant as an addition to the whispering voices / anxiety attack in the first act. I thought it might be good to back-up the themes with cords wrapping around and restraining the hero in his own negativity. Very BDSM!

These are just some rough concepts to illustrate the idea but they never got past this initial phase. I see value in the idea but it just doesn't work so we move on. C'est la vie.

Monday, June 15, 2015

I will be at HEROESCON this weekend!

You can find me HERE:

Generally walking around, talking to artists, and handing out the free promo mini-prints:

So, if you see me feel free to flag me down!

Thursday, June 11, 2015

Poll Addition (revised)

So, I initially put this in a post but thought it was better suited for the sidebar.

Quick little Poll about what you guys wanna see on this blog moving forward. Thought I'd gauge your response and make sure I'm giving you the proper insight into the making of this film. Feel free to choose more than one answer.

And again, the poll is now on the sidebar and will keep going for as long as it is helpful. Go at it!

Wednesday, June 10, 2015

FX Tests

So, we've been working with out Lead Effects Animator, Colton Richardson (Twitch), to figure out the right look for effects in Heard. One particular effect somewhat crucial to the look of the film is the sonic bass blast. We started with some tests.

These first two were roughs on a few ideas to get feedback.

I gave some feedback and roughed out an idea for him to play off of.

After some time he came up with this new rough test.

I'm really loving how the effect is shaping out and though Twitch is working on cleaning up the test I just couldn't wait to show you how the effects are coming!