He's a big bulky statue of metal brought to life and he moves slow and stilted. This hurts as an animator because ideally you aim for organic and natural movement to help the illusion of life. I am aiming for something which should not move but does. Begin content with his animation is really all I can shoot for now.
Not my best but it'll work.
Here's a little background effect to help the overall look.
And the final piece:
I've thought about adding a camera shake but I don't know.for now I'm leaving it as is and see how it looks in the overall sequence.