So, having been a bit vacant from the blog I decided to hold another live-stream animation session Friday 5-21-15 (tomorrow) from 4-6pm @ HERE.
Come on out and see me attempt to draw mid-air tumbling anatomy and you can ask questions in the comments and I will answer and whatnot.
ALSO, last live-stream I did had trouble clearing music SO I've created a Pandora station HERE so you can play some tunes in the background of my animation rambling.
Also also, feel free to go ahead and throw questions at my Twitter which is @davidhfilms.
Thursday, May 21, 2015
Tuesday, April 28, 2015
The Big Move.
So.
Many of you were probably not aware I just made a move...
...across the country...
...in the middle of production...
...........smart.
Yes, I JUST packed up my trusty U-haul and hightailed it from Atlanta, Georgia to NYC!!!
I am now in New York though Georgia will always be on my mind...as will most of my production crew! Luckily we have kept production rolling through the miraculous series of tubes!!!
Animation is a great medium for collaborating with many artists remotely and is actually how I've worked most of my jobs in the industry so this doesn't really affect much.
More updates will be coming to the site including some bits of sound and behind the scenes from our recording session. We will also be updating the intro video with something a little less wooden on my part.
In the meantime I am still unpacking and getting used to my new studio space so enjoy this photo of my krag of boxes!
Many of you were probably not aware I just made a move...
...across the country...
...in the middle of production...
...........smart.
Yes, I JUST packed up my trusty U-haul and hightailed it from Atlanta, Georgia to NYC!!!
I am now in New York though Georgia will always be on my mind...as will most of my production crew! Luckily we have kept production rolling through the miraculous series of tubes!!!
Animation is a great medium for collaborating with many artists remotely and is actually how I've worked most of my jobs in the industry so this doesn't really affect much.
More updates will be coming to the site including some bits of sound and behind the scenes from our recording session. We will also be updating the intro video with something a little less wooden on my part.
In the meantime I am still unpacking and getting used to my new studio space so enjoy this photo of my krag of boxes!
Wednesday, April 15, 2015
New Story Reel!
New Reel:
Integrating more and more finished work as we go along and things are just ramping up!
Integrating more and more finished work as we go along and things are just ramping up!
Monday, April 13, 2015
Some Thoughts on Whispers
So, as we go through recording all the sound for the master score of the film I'm also recording stuff from the scratch track (or rough sound). This includes the barrage of negative inner thoughts whispered into our hero's head near the beginning of the film. When I initially sat down to script out what I'd be saying I had to thing hard about the most clear statements that cut straight to my own insecurities as an artist. At the same time I wanted what I was saying to hit a broad audience of artists and their fears. Though I'm sure you can't make out all of them in the film I'd like to share the list with you:
-You're never gonna be good enough
-All your work is derivative
-You're better off staying put
-You'll never achieve anything
-They're all so much better than you
-You're too far behind
-You'll never be as good as them
-Everything you do is unoriginal
-You don't have the connections to make it
-You gotta have money
-You're weak
-Don't even try
-You're not talented
-You're not worth it
-They'll never notice you
-You don't have a voice-you never will
-You're not strong enough
-You're not creative enough
-Stay where it's comfortable
-Stay where it's secure
-Don't take risks-they will never pay off
-Just go back
These aren't even all the things I could think of but 22 is more than enough for the sequence.
I wanted to share the same sentiments I've had and have seen loads of other artists say to themselves. This negativity is rampant in what we do as artists and I thought it was very important to include in the film as the road block for our hero. I actually originally conceived of these two shadow characters that represented and spout this negativity at key parts of the film but had to balance and focus the plot a bit so they got left on the cutting room floor. Though those characters didn't make it I really didn't want to downplay this factor in the artists' journey.
Artists today are exposed SO MUCH ART on the internet and it can be REALLY EASY to get discouraged. Top that with the anxieties a lot of artists already feel and the weight can be crippling. I have seen it. A lot.
That's why I feel it's a very important aspect to show in the film.
I hope that this film is able to communicate how the hero's resolve and determination help him through those anxieties. I reeeaaalllly hope this encourages artists of any medium to plow through that roadblock.
-You're never gonna be good enough
-All your work is derivative
-You're better off staying put
-You'll never achieve anything
-They're all so much better than you
-You're too far behind
-You'll never be as good as them
-Everything you do is unoriginal
-You don't have the connections to make it
-You gotta have money
-You're weak
-Don't even try
-You're not talented
-You're not worth it
-They'll never notice you
-You don't have a voice-you never will
-You're not strong enough
-You're not creative enough
-Stay where it's comfortable
-Stay where it's secure
-Don't take risks-they will never pay off
-Just go back
These aren't even all the things I could think of but 22 is more than enough for the sequence.
I wanted to share the same sentiments I've had and have seen loads of other artists say to themselves. This negativity is rampant in what we do as artists and I thought it was very important to include in the film as the road block for our hero. I actually originally conceived of these two shadow characters that represented and spout this negativity at key parts of the film but had to balance and focus the plot a bit so they got left on the cutting room floor. Though those characters didn't make it I really didn't want to downplay this factor in the artists' journey.
Artists today are exposed SO MUCH ART on the internet and it can be REALLY EASY to get discouraged. Top that with the anxieties a lot of artists already feel and the weight can be crippling. I have seen it. A lot.
That's why I feel it's a very important aspect to show in the film.
I hope that this film is able to communicate how the hero's resolve and determination help him through those anxieties. I reeeaaalllly hope this encourages artists of any medium to plow through that roadblock.
Tuesday, March 31, 2015
Look At Some Pretty Moving Pictures!
Thought it was about time for a good dump of the shots I've been rough animating on!
I've also included previously posted shots that I went back on. Mainly I've been using the pencil tool with some texture for the roughs as many animators do to simulate that rough feel for when they go back and do clean-up animation. This all of course harkens back to good ol' pencil an' paper!
I also did some semi-opaque shades to help differentiate the character from the environment. Normally this wouldn't be so with rough animation but I believe that it's a narrative choice for the sake of better readability and an overall better film.
I've also included previously posted shots that I went back on. Mainly I've been using the pencil tool with some texture for the roughs as many animators do to simulate that rough feel for when they go back and do clean-up animation. This all of course harkens back to good ol' pencil an' paper!
I also did some semi-opaque shades to help differentiate the character from the environment. Normally this wouldn't be so with rough animation but I believe that it's a narrative choice for the sake of better readability and an overall better film.
Wednesday, March 25, 2015
Cathedral Time!
As a director I love gathering all kinds of inspiration from multiple places so when I was coming up with the cathedral idea I scoured the internet for resources.
Luckily, I took a little time during my most recent NYC trip to visit a couple cathedrals. My favortie for inspiration turning out to be St. John of the Divine and I highly suggest visiting this massive bohiemoth.
Though I took a lot of pictures for reference inside the cathedral I new I would have to really sell to my designers how huge the interior is which is when I discovered this VIRTUAL ONLINE TOUR!
It's from there I set about laying out the interior to define the scale for my concept artists to work with. I came up with this basic layout and blocking:
And in case you were counting--that's over 500 desks and workers!
Luckily, I took a little time during my most recent NYC trip to visit a couple cathedrals. My favortie for inspiration turning out to be St. John of the Divine and I highly suggest visiting this massive bohiemoth.
Though I took a lot of pictures for reference inside the cathedral I new I would have to really sell to my designers how huge the interior is which is when I discovered this VIRTUAL ONLINE TOUR!
It's from there I set about laying out the interior to define the scale for my concept artists to work with. I came up with this basic layout and blocking:
And in case you were counting--that's over 500 desks and workers!
Tuesday, March 24, 2015
Concepting!
![]() |
| First bit of concept |
![]() |
| aaaannnd my notes |
![]() |
| second bit of concept evolution |
![]() |
| second bit of concept evolution |
Subscribe to:
Comments (Atom)





